Bomb 5e

Alchemist's Fire. Adventuring Gear (Consumable) Category: Items. Damage: 1d4. Damage Type: Fire. Properties: Improvised Weapons. Range: 20/60. Save: Dexterity. Weight: 1. …

Bomb 5e. Building out an underground setting can capture the sense of mystery, awe and deep time that the above world can miss. For underground, Underdark or subterranean adventures or campaigns in RPGs like DnD 5e, consider the following elements. Use ordinary dungeon crawls to lead into the underworld. Consider the light problem.

When a goblin skull bomb breaks, the very last creature to touch it bursts into a raging magical flame, automatically suffering 5d6 points of fire damage and also catching fire should it fail a Reflex save (DC 13). If this kills the creature, its body burns away in one round, leaving behind only a pile of ash and the creature's blackened ...

As we said before, there really aren’t any actual items with stats within 5e. According to Xanathar’s Guide to Everything, these weapons are “unusually effective when used to break objects. Whenever an adamantine weapon or ammunition hits an object, the hit is a critical.”. Aside from that, the only other information we’re given is ...An atomic bomb, codenamed "Little Boy," was dropped over Hiroshima Japan on August 6, 1945. The bomb, which detonated with an energy of around 15 kilotons of TNT, was the first nuclear weapon ...In the world of Dungeons and Dragons (D&D) 5th edition, players have a plethora of options when it comes to character classes and abilities. One such ability that often goes overlo...I'm trying to think of a way RaW that you could have something similar to a time bomb or explosive tag (for naruto fans) in 5e. To clarify it doesn't have to be an "explosion" per-se the idea is that there would be some object a rouge could potentially plant on some one that would later damage them. For the purpose of this it doesn't matter if ...Bomb (3.5e Monster) This image shows a Bomb as depicted in Final Fantasy X. Constructive editing only please. A mass of solidified flickering flames floats here in the shake of an orb that is 3 feet wide. The front of the orb has a smooth uninterrupted surface that appears to have a pair of flaming eyes and an extensively large fang filled ...The Weapons tables below show the most common weapons used in the worlds of D&D, their price and weight, the damage they deal when they hit, and any special properties they possess. Every weapon is classified as either melee or ranged. A melee weapon is used to attack a target within 5 feet of you, whereas a ranged weapon is used to attack a ...Spirit Bomb. 9th-level conjuration. You gather a ball of magical energy from the environment, to hurl at your enemies. Until the spell ends, you may use your action to hurl the energy at a point within range. Each creature within 80 ft. of that point makes a Dexterity saving throw, taking 40d6 force damage on a failed save and half as much on a ...

When you are creating a basic bomb, you can expend an alchemist spell slot as a bonus action to instead create an empowered bomb. A 1st-level spell slot increases the damage your bomb does to 3d8, and the bomb does your choice of acid, fire, lightning, or poison damage. This damage increases by 2d8 for each spell slot level above 1st.Demolitionist (5e Class) A halfling sets a small round object on the floor in a doorway as four orcs come rushing at her, a grim smile on her face as she nimbly steps back to distance herself from her foes. A mountain dwarf stands before the terrifying visage of a blue dragon, hurling a storm of spiked projectiles at it as it prepares to ...You are skilled in crafting your own explosives. With access to appropriate tools, you can build a bomb in 1 hour by using a powder horn of gunpowder, or similar materials that cost 35 gp. When you make a Dexterity saving throw against a bomb, you take half damage if you fail the saving throw, and take no damage if you succeed.Originally Posted by Locate City Bomb. Take Locate City (range: 10 miles/level), apply Snowcasting (making it [cold]), apply Flash Frost (adding 2 cold damage to everything in the area), apply Energy Substitution to make it electric, apply Born of the Three Thunders to change damage type and add a reflex save to avoid half the damage, then ...Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the ...Corpse Bomb (1st level). Withering Touch (cantrip). Meh. This would work better as a trait on a monster than a spell, which is the intended purpose I imagine. Top 10 most added necromancy spells. Animate Shadow (1st level). Corpse Bomb (1st level). Analyze Blood (1st level). Decompose (cantrip). Achroma (9th level). Soul Assimilation (8th level).Flares (5e Equipment) A flare is a type of pyrotechnic that produces a brilliant light or intense heat without an explosion. Flares are used for signalling, illumination, or defensive countermeasures in civilian and military applications. Flare kits are sold with a hand-held brass tube and three launching flares.

Dec 12, 2023 · You need to equip your characters with the best tools there are, particularly magic weapons 5E is bursting at the seams with an assortment of mystical armaments that can imbue your gameplay with layers of strategic depth. Picking up these magic weapons is far from child’s play.Clerics of the Peace Domain preside over the signing of treaties, and they are often asked to arbitrate in disputes. These clerics' blessings draw people together and help them shoulder one another's burdens, and the clerics' magic aids those who are driven to fight for the way of peace. Peace Deities. Example Deity. Pantheon. Angharradh. Elven.Loading... Dice RollerThis is a clip from my appearance on Shrike DND's Ask a DM series. Subscribe to Shrike's channel! Watch or listen to the full interview here: https://www.you...If each ball bearing is 0.5 inches in diameter, it's going to require roughly 1.3 cubic feet of iron. This would cost approximately $500 from your cheapest chinese modern foundry. Let's say the foundry is about 100 times more efficient than a medieval blacksmith, so $50,000. Some people have estimated that one GP in DND is about $320 US dollars.

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When building a tortle character in Dungeons and Dragons 5e, consider the following elements and classes: Tortle characteristics and background. Natural abilities: Shell Defense, Hold Breath, Survival Instinct…. Druid: Circle of Wildfire, Circle of Spores. Cleric: Nature Domain, Tempest Domain.Arcane Explosion. A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of arcane energy. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. On a failed save, a target takes 3d6 force damage and 3d6 thunder damage ...Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Items. A comprehensive list of all official magic items for Fifth Edition.Only a handful of classes in D&D 5E have proficiency in Martial Weapons. Barbarians, Fighters, Paladins, and Rangers each start off with this proficiency. And this means that they can all make use of the full list of Martial Weapons. Since these classes are much more melee-focused than, say, a Sorcerer, they have a much larger pool of …Smokepowder is a magical explosive chiefly used to propel a bullet out of the barrel of a firearm. It is stored in airtight wooden kegs or tiny, waterproof leather packets. A packet contains enough Smokepowder for five shots, and a keg holds enough Smokepowder for five hundred shots. If Smokepowder is set on fire, dropped, or otherwise handled ...

When making an assassin character for Dungeons and Dragons 5e, consider the following: Choose a race with high Dexterity modifiers. Think about backstory—hired killer, agent, sacred priest. Build rogue for combat—Sneak Attack, Expertise, Cunning Action. The assassin role—Assassinate, Infiltration Expertise, Imposter, Death Strike.The 5e Firearm Handbook is a document meant to facilitate play in settings where firearms are more prevalent than the medieval and renaissance ... A DC 10 Perception check spots the bomb. If the bomb is on automatic and the creature is aware of the bomb, it can make a DC 15 Acrobatics check to avoid setting it off. It takes a DC 15 Thieves ...Let's take a look at some factors to consider in building a gun-slinging Western campaign. For a DnD 5e Cowboy campaign, consider the following elements. Understand the game mechanics of wild west tech. World build around an arid desert setting. Consider Western story tropes: redemption, revenge, exploration. The Lone Gunman (Fighter/Gunslinger)Yes. You carve a malicious face on the pumpkin used as a material component, then infuse it with vile fiery necromantic energy. The Jack-o'-lantern Bomb acts much like a fireball, but bears potent necromantic energy. The Jack-o'-lantern Bomb has a limited mind of its own, allowing it to seek its targets independently of the caster; in game ...On a direct hit, an alchemist's bomb inflicts 1d6 points of fire damage + additional damage equal to the alchemist's Intelligence modifier. The damage of an alchemist's bomb increases by 1d6 points at every odd-numbered alchemist level (this bonus damage is not multiplied on a critical hit or by using feats such as Vital Strike). Splash ...Bomb. 75 gp. 3d6 thunder. 1 lb. Thrown (range 20/60 feet), splash, special. This well-crafted bomb detonates on impact, blasting with terribly strong concussive force over a small area. Splash. On a hit with a splash weapon, the weapon (or ammunition) is destroyed, and you don't add any ability modifier to the damage roll.Jul 27, 2018 · Yes, this would work. The way you have the trigger worded is perfectly valid and will result in the creature getting hit with all 100 fireball spells in/on the book.. I would tweak the pages' trigger to say "when a creature causes these pages to take fire damage" just to be extra clear that the creature that triggers the cover also triggers the pages.In the case of firearms, most often this proficiency involves pistols; but can involve the harder to use, but stronger, firearms such as rifles or Gatling guns. The following is a list of the classes in the Player's Handbook for 5e and their firearm proficiencies. Barbarian.Bombs aren't really a thing in the main books so I couldn't find much. They are in the DMG, chapter 9, under "explosives". Use standard crafting rules to govern how they are made, and what damage they do. You can find rules for bombs in the Dungeon Master's Guide on page 267 and 268.

Jan 22, 2023 · D&D 5e is pretty hostile to players wielding oversized weapons with higher base damage, and it’s easy to see why. Double base damage is the kind of thing that can completely overturn party and game balance in one go. Challenges strong enough for one character will wipe another, and it will take an experienced group to manage it correctly.

The Chicken bomb will immediately lose all of its remaining movement if it moves into a solid object or impassable terrain. At the start of your next turn the chicken explodes. The 5 creatures with the lowest current Hit Points within 15 feet of the bomb must make a DC 16 Wisdom saving throw.Time Bomb. A bright streak flashes from your pointing finger to a point you choose within range in which you set a invisible time bomb which then blossoms with a low roar into an explosion of arcane when activated. In a location in which you set up to 150 ft away, you may place a small cogwheel which is normally unable to be seen by the naked ...To build a draconic bloodline sorcerer, consider the following: Choose a race with high Charisma and a dragon color to match. Use Font of Magic and Meta Magic to enhance elemental spells. Lean into draconic bloodline benefits: Draconic Resilience, Elemental Affinity, Dragon Wings, Draconic Presence. Choose spells that thematically match your ...Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Items. A comprehensive list of all official magic items for Fifth Edition.Consider the following when building a monk following the Way of the Four Elements in DnD 5e. Choose a class with high Dexterity and/or Wisdom modifiers. Build a classic monk and choose a monk weapon that relates to your element. Lean into the wise sage trope. Focus on one element and use spell attacks at the right moment.To create a significant explosion requires a huge amount of dust in the air. A single bag of flour is unlikely to have any effect at all. Rule of cool I would allow it to add a small amount of damage, like oil (flask) Last edited by Unruly_Cow: May 11, 2019. #10 Jun 29, 2021. Lghtngblt.The alchemist is the master of alchemy, using extracts to grant him great power, and bombs to destroy his enemies. Hit Die: d8. Primary Ability: Wisdom Saving Throw Proficiency: Wisdom and Dexterity Armor and Weapon Proficiencies: Alchemists are proficient with all simple weapons and bombs. They are also proficient with light armor, but not with shields. Whether secreted away in a smoky ...This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and dam age rolls.

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As a Inferno you gain the following class features. Weapons: daggers, darts, slings, quarterstaffs, light crossbows, rapiers. Skills: Choose two from Arcana, Deception, Insight, Investigation, Intimidation, Persuasion, and Religion. You start with the following equipment, in addition to the equipment granted by your background:If bombs have such a high DC to craft, add in a provision allowing people to take expertise in bomb making. Expel life is weird, and I would probably never use it. It would be better if you could make more potent bombs at higher levels, rather than gaining magical abilities (which don't make sense to me, thematically).Feb 23, 2024 ... SUBSCRIBE to Delver! The Bag of Holding is an iconic magic item in D&D, but it has a dark (not so) secret.Timmask was a very rare, odorous fungus that grew in the Underdark.[1] It was known colloquially as "the devil's mushroom".[2] Timmask was a squat toadstool that grew to a width and height of about two feet (60 centimeters) and occurred in small numbers, usually no more than four in a cluster. It had a beige-colored cap that was crossed with red and orange stripes. If it was heavily damaged or ...Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage. The kobold boss is a kobold warrior who has been at this for a while. They've taught other kobolds how to survive, and are usually leading a large group of kobolds that include a good number of kobold warriors.Learn how to create a goblin wizard character in DnD 5e who uses bombs and explosive spells. Find out the best spells, cantrips, feats and items for this chaotic and tricky class.Mad Goblin Bomber D&D Character Build GuideNerdarchy explores another Dungeons & Dragons character build guide. This time we tackle a mad bomber based on the...Alchemist's Fire. Adventuring Gear (Consumable) Category: Items. Damage: 1d4. Damage Type: Fire. Properties: Improvised Weapons. Range: 20/60. Save: Dexterity. Weight: 1. … ….

When you do so, choose a number of artificer spells equal to your Intelligence modifier + half your artificer level, rounded down (minimum of one spell). The spells must be of a level for which you have spell slots. For example, if you are a 5th-level artificer, you have four 1st-level and two 2nd-level spell slots.5e - How can I run carpet bombing? 5th Edition. My players are planing to invade an island of cultists and undead alongside a small army they've accrued. The druid and the artificer came up with a brilliant plan to have the artificer ride the druid whilst they're wildshaped as a giant eagle, then begin dropping bombs from the air before the ...Thus was the dimensional bomb created, and given to the church of the Goddess of Valor and Honor. Planar Transformation: The dimensional bomb is a one-use device that can be detonated on any plane of existence as an action. The detonation of the bomb changes the whole plane to be strongly law-aligned and strongly good-aligned for 1 minute.Demolitionist (5e Class) A halfling sets a small round object on the floor in a doorway as four orcs come rushing at her, a grim smile on her face as she nimbly steps back to distance herself from her foes. A mountain dwarf stands before the terrifying visage of a blue dragon, hurling a storm of spiked projectiles at it as it prepares to ...Magic trap. This trap is activated when an intruder steps on a hidden pressure plate, releasing a magical gout of flame from a nearby statue. The statue can be of anything, including a dragon or a wizard casting a spell. The DC is 15 to spot the pressure plate, as well as faint scorch marks on the floor and walls.Catapult 5e. 1st-level Transmutation. Casting Time: 1 action. Range: 60 feet. Components: S. Duration: Instantaneous. You choose one object weighing 1 to 5 pounds within range that isn't being carried or worn. The object will fly in a straight line up to 90 feet in any direction you choose before falling to the ground.Jan 15, 2024 · Simple weapons in D&D 5e are characterized by their ease of use and accessibility. They are the basic armaments that most characters can wield effectively, regardless of their class or skill level. Unlike martial weapons, which often require specialized training, simple weapons are the go-to choice for characters who are not …A Guide to Multiple Sneak Attacks. An often misunderstood detail of the Rogue’s Sneak Attack feature is that the Rogue is allowed to make a sneak attack once per turn, not per round. This distinction is important, because it means that the Rogue is able to Sneak Attack on another creature’s turn. Bomb 5e, Nov 23, 2021 · Classes: Sorcerer, Wizard. You briefly stop the flow of time for everyone but yourself. No time passes for other creatures, while you take 1d4 + 1 turns in a row, during which you can use actions and move as normal. This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a ..., Pumpkin Bomb. Wondrous Item, Uncommon (cost 750 gp) Burnt remains of an animated scarecrow. This pale white pumpkin is small enough to fit in the palm of a human hand. A macabre, grinning face is carved into one side, and a candle within burns an eerie purple flame. While its candle is lit, this pumpkin lantern shines dim light in a 10-foot radius., Smoke Bomb. Benefit: When the alchemist creates a bomb, he can choose to have it create a cloud of thick smoke when it detonates. The cloud functions as fog cloud, filling an area equal to twice the bomb's splash radius for 1 round per level., Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the ..., Consider the following when building an early-level goblin adventure in DnD 5e or Pathfinder 2e: Goblin traits—agents of chaos. Goblin ambush tactics—traps, explosions, numbers. The kidnapped person/stolen object story hook. Consider a bugbear or hobgoblin leader—Goblin King. Sewer goblins story hook—Underworlds and Black Markets., Corrosive Bomb (5e Equipment) Wondrous item, uncommon. This flask contains a bright glowing green liquid. You can throw the flask up to 20 feet, shattering it on impact. All creatures within a 10-foot radius must make a DC 13 Dexterity check, taking 3d6 acid damage on a failed save or half as much damage on a successful save. The acid burns the ..., The shrapnel from a black powder bomb deals 3d6 piercing damage with a radius of 5ft. You throw a bomb the same way you fire a hand mortar, except within a more limited range (up to 60 feet). Black powder bombs cost 150gp each. This post contains all the basic rules and stats you need to add flintlocks to your game., When a gravity bomb detonates, it attaches itself to the closest ship hull within 50 [100] feet, creating a mass shadow centered on the ship with a radius of 50 feet that lasts for 10 minutes. A ship can attempt to dislodge the gravity bomb at the beginning of each ship turn by making a Strength saving throw (DC 15). Any Large or smaller ..., This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls., In his research, he found that the element francium combusts on contact with water. So he cast the spells, "create/destroy water" and "create". Creating 5 cubic feet of water and the same amount of francium. I looked up how large of an explosion this would be, and it's about the size of a nuke., Wizard. Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more. You must have an Intelligence score of 13 or higher in order to ..., Bomb [renaissance] (150 gp) DMG. Expensive, 3d6 fire damage or none on a DC12 Dexterity save. Not worth the cost. Gunpowder, Powder Horn [renaissance] (35 gp) DMG. Similar to blasting powder, it must be ignited to explode. Can't be thrown, low DC and damage. Explosive Seed (n/a) EGtW. Low DC and damage, but at least you can throw it 30 feet ..., This ash-gray flail is cold to the touch. You gain a +1 bonus to attack and damage rolls made with this magic weapon, and it deals double damage to objects and structures. Additionally, when you hit a creature with this weapon, you can force the creature to make a DC 15 Constitution saving throw. On a failed save, the creature has the poisoned ..., The spell's base damage is 12d6. If at the end of your turn the bead has not yet detonated, the damage increases by 1d6. If the glowing bead is touched before the interval has expired, the creature touching it must make a Dexterity saving throw. On a failed save, the spell ends immediately, causing the bead to erupt in flame., F-Bomb (5e Spell) You pinpoint a location that you can see and that is within 40 feet of a construct you command. The next time you command that construct this turn, that construct launches or drops a cylindrical bomb that is 1-foot-in-diameter. The bomb explodes in a 20-foot-radius sphere when it impacts the ground. Roll 4d12., Social encounters: natives, pirates, explorers and spirits. Island dungeons, ruins and temples. Island adventures in Dungeons and Dragons 5e create opportunities for sailing, lost worlds, underwater excursions and pirate campaigns. Obviously, this type of campaign will be full of aquatic monsters, hidden temples, lush jungles and booby traps., Sep 19, 2017 · No, it is not metagaming. Contrary to other people's opinions here, I'm going to have to go with a pretty firm no. What happened here seems to be more a case of a shortcut rather than actual metagaming. You have tremendous knowledge of your world and comparatively little of the campaign world you're playing in., Aug 18, 2023 · Here’s a peek at what each chapter holds in Tal’Dorei Campaign Setting Reborn: Chapter 1: Welcome to Tal’Dorei. Chapter 2: Allegiances of Tal’Dorei. Chapter 3: Tal’Dorei Gazetteer. Chapter 4: Character Options. Chapter 5: Game Master’s Toolkit. Chapter 6: Allies and Adversaries of Tal’Dorei. Third-Party Content., Stun Grenade. Common. Special. 1/2 lb. Thrown (60 ft.), Special. Also known as flashbangs, thunderflashes, and sound bombs, stun grenades are intended to disorient combatants with a bright flash and a bang louder than 170 decibels. As an action, you can throw a concussion grenade at a point up to 60 feet away. Each creature within 20 feet of an ..., Genre Bomb is built to be your source for tabletop role playing game reviews, guides, and free adventures. Learn what makes stories pop through pop culture examples and create better mysteries and adventures with your friends. Fiction, Gaming, Pop Culture., Soul Bomb. Your body violently explodes with life-destroying power, turning you into a specter-like creature for the duration. While in your specter form, you are invisible, petrified, and are immune to all damage other than psychic and force. Any creature in a 25 foot radius of you when you cast the spell must make a Constitution save., Bomb-Bomb Fruit. You have become a bomb man! Passive. You gain the following benefits. Immunity to fire and thunder damage caused by explosions. Your unarmed strikes deal an additional (2d10+Con) explosive damage (half fire and half thunder) to each creature in a 3m radius around the target. Active. You gain the following combat options., Acid Bomb. Benefit: When the alchemist creates a bomb, he can choose to have it inflict acid damage. Creatures that take a direct hit from an acid bomb take an additional 1d6 points of acid damage 1 round later., The bomb has multiple safeties, so it takes 3 or 4 success to diffuse. allow only one player to be busy diffussing the bomb, while the other 4 have to fight of 1d6 bad guys per round. have the bomb on a sort of "sliding scale" from 0-5, 0 is disarmed, 5 is detonated. The bomb starts at 3 and the slider moves back and forth based on roll success., Explosive. 50 gp. range 30 ft. This unique explosive can be primed and thrown up to 30 feet as an action. It explodes on impact. Creatures within 20 feet of it must make a DC 12 Dexterity saving throw or be restrained for 1 minute. A restrained creature can make a DC 12 Strength check as an action, escaping on a success. Source: TDCSR, page 100., Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Items. A comprehensive list of all official magic items for Fifth Edition., 5e is usually pretty literal about this, and it doesn't say 'the first time the target takes fire damage,' so I'm inclined to think it's the latter. But that seems pretty powerful for adventuring gear that costs a single silver piece, even if it does take an action to set up. dnd-5e; equipment;, When it takes damage and it survives the damage, as a reaction it may choose to explode in a burst of flames. All creatures in a 10ft. radius must make a DC 13 Dexterity saving throw, taking 3d4 fire damage on a failure and half as much on a success. The Bomb's hit points are reduced to 0 after taking this reaction., The beetle bomb self-destructs. All creatures within a 5-foot radius sphere centered on the beetle bomb must succeed on a DC 13 Dexterity saving throw. On a failure, a creature takes damage equal to the remaining hit points of the beetle bomb. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or ..., Glyph of Warding. When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a treasure chest) to conceal the glyph. If you choose a surface, the glyph can cover an area of the surface no ..., 1 day ago · Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Items. A comprehensive list of all official magic items for Fifth Edition., Jan 23, 2022 · A pocket-sized 7-page bombing table for most air-to-ground weapons carried by the F-5E-3 in DCS, built via in-game testing. Large font size to accommodate users with smaller screens. Comes in day and night versions. This kneeboard asset contains assorted delivery profiles for bombs and rockets, a brief guideline for air-to …, Time Bomb. 1st-level tech power. Casting Time: 1 action; Range: Touch; Duration: Concentration, up to 1 minute; Make a melee tech attack against a target you touch. On a miss, this power ends. On a hit, you deal 2d6 kinetic damage as you plant an explosive charge on the target's body. You can then detonate the charge as a bonus action, which ...