Pendant of the occult pathfinder 2e

It has an amount of psychic energy equal to 1/2 its HD when it first gains psychic magic + 2 PE for each age category thereafter. Spells: An esoteric dragon knows and casts psychic spells as a psychic (Pathfinder RPG Occult Adventures 60) of the level indicated in its specific description. Its caster level depends on its age, as shown for each ...

Pendant of the occult pathfinder 2e. One of my players critically failed an Identify Magic roll on a Pendant of the Occult, a magic item which can be used to cast Guidance on a target. Since he …

This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell.

1 Answer Sorted by: 14 Yes. The Pendant of the Occult grants the user an innate spell, and innate spells can be cast even if the user isn't a member of a …Favored Class Options. Dwarf (Occult Adventures pg. 84): Gain a +1/3 bonus on Appraise and Use Magic Device checks involving stone and metal objects. Elf (Occult Adventures pg. 84): Increase the occultist’s total number of points of mental focus by 1/2 point.Psionics aren't a thing in Pathfinder. They never were. Paizo specifically decided to have the four traditions so they wouldn't have to print tables and tables of class spell lists in new books. Go look at the end of the spell section for the original Occult Adventures. There's like 10 pages of just spell names listed under a class. Prerequisites member of the Pathfinder Society You’re a field agent of the globe-trotting Pathfinder Society, sworn to report, explore, and cooperate. You explore the world, gathering artifacts and antiquities, and record your adventures for posterity. Pirate Dedication Feat 2 Source Advanced Player's Guide pg. 185 2.0 Prerequisites trained ...Oct 2, 2020 · 6 One of my players critically failed an Identify Magic roll on a Pendant of the Occult, a magic item which can be used to cast Guidance on a target. Since he misidentified it, I told him it can be used on a target to give a -1 status penalty to their next attack roll, Perception check, saving throw, or skill check (basically reverse- Guidance ). Source Pathfinder Core Rulebook Price 650 gp Weight negligible. This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +2 item bonus to Occultism checks, and you can cast the Guidance cantrip as an occult innate spell. The pendant can be ...

Rogue. View community ranking In the Top 5% of largest communities on Reddit. Thief Rogue Build. Inspired by another build post I decided to post my own Rogue build. It's a little more combat oriented than what u/Graytung posted but still has enough skills to be the party's skill monkey.Pendant of the Occult Item 3+. This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell.Occult Source Core Rulebook pg. 634 4.0 This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical. Actions …The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000.00 for just $39.95! Note: The download file is VERY LARGE so it may take some time to download ...Item 13. Source Pathfinder #175: Broken Tusk Moon pg. 77. Price 3,000 gp. The pendant grants a +2 item bonus to Nature checks (+3 to Command an Animal of the type depicted by the pendant). Once per day, when you use the Broken Tusk pendant's activation, if the animal misses you, the Broken Tusk pendant casts dominate on the animal (DC 30).2e Psychic casters - My theories. I'm a fan of Occult Adventures and its related sourcebooks, and I can't wait until the occult classes see the light in Pathfinder 2e. However, for now, I can only think of ways Paizo would make them fit the new system and not overlap everyone in the occult spell list. For the psychic, I envision them as occult ...Keepers not only protect those weaker than themselves but also do their best to teach the skills necessary for a community to defend and provide for itself. Many of those most devoted to the aspect of training and teaching self-defense also look to Irori (Master of Masters) for guidance and motivation as part of their faith. Category Pantheons.Elf Otherworldly Magic - 1 arcane cantrip Wizard - 5 cantrips Arcane School - 1 bonus cantrip. Cantrip Expansion - 2 cantrips Arcane Sense - detect magic innate cantrip. No cantrips at level 3. Witch Dedication - 1 cantrip (I chose arcane) Wildborn Magic - 1 primal cantrip. That's 12 cantrips at level 5. You could also boost Cha up and take ...

Click here to view. Price 150 gp. Usage worn amulet; Bulk —. This small pendant is usually shaped like a humanoid skull or small animal skull. Activate [one-action] Interact Frequency three times per day; Effect You become undetectable to undead creatures for 10 minutes.Range 20 feet. You create a magical bond between two willing creatures, who are secondary casters of the ritual and must share genuine affection for one another. As part of the ritual, both members of the bond receive a ring, amulet, or similar token to symbolize their shared connection. They lose the effects of the ritual when not wearing the ...Some common topics for occult reference materials include astral projection, auras, dreams, ley lines, medium spirits, and rituals. Occult reference materials devoted to general subjects—such as spirits as a whole—provide an overview but don’t give enough detail to grant a skill bonus. Occultist’s Implement. Price 10 gp; Weight 1/2 lb.For only 2 feat you get 1 arcane cantrip (aka electric arc), 1 1st, 2nd and 3rd level arcane spells which are all innate so their DC equals your occult spells DC. Lightning Bolt is a good 3rd level spell that deals okay damage (4d12) even if you're only getting it at level 8, is a line spell which is useful sometimes, and targets REF which you ...Speaking from experience playing a dhampir necromancer wizard in Abomination Vaults: occult is more rounded in dealing with Undead. Arcane magic lacks a lot of the spiritual element and it shows on the list. Occult has several strong options for dealing with undead of both the corporeal and incorporeal variety.

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Occult magic is at its purest form a deep understanding of the inner workings of people and social reality. The best way to explain this is by thinking about what occult casters are, and how that can be related to real world phenomenon. My favorite form of occult magic for this explanation is Bards.And since 2e doesnt do 2/3 casters, they would be primarily a caster with subpar martial abilities just like Warpriests. This is all due to Versatility and how it's valued in 2e. The more versatile a class is, such as having both martial and spellcasting abilities, the lower their Proficiencies will be in both.Occultism (Int) Source Core Rulebook pg. 249 4.0. You know a great deal about ancient philosophies, esoteric lore, obscure mysticism, and supernatural creatures. Even if you’re untrained in Occultism, you can use it to Recall Knowledge. Recall Knowledge.Trained in occultism. I'm learning the rules of pathfinder 2e for a game in which I will play. I got a question about a rule I don't really understand yet : the "learn a spell action". I was interested in making a fortune reader druid. The spell tradition as I understood for druids Is the primal tradition, giving me access to primal spells.Apr 19, 2021 · The Psychic is a straight up Occult caster distinct from the bard like how the Cleric is distinct from the Oracle. The Spiritualist is literally a class path for the playtest summoner, so that one doesn't need to be its own class. The Medium is the hardest class to design. Michael Sayre Designer.

Item 11. Source Advanced Player's Guide pg. 262 2.0. Price 1,200 gp. You can don light armor with a greater ready rune as a single action, or medium or heavy armor with a greater ready rune as a 3-action activity. A <i>ready</i> rune draws component pieces of a suit of armor toward one another, making it easier and faster to get into.Source Gamemastery Guide pg. 114. Gems are naturally occurring minerals, typically in a crystalline form, or, in a few cases, organic material such as amber, coral, and pearls. All but the largest gems weigh about half as much as a coin, so about 2,000 gems is 1 Bulk. Unworked gems are worth half the Price of a finished gem and can serve as the ...Pendant of the Occult Item 3+. This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell.Item 11. Source Advanced Player's Guide pg. 262 2.0. Price 1,200 gp. You can don light armor with a greater ready rune as a single action, or medium or heavy armor with a greater ready rune as a 3-action activity. A <i>ready</i> rune draws component pieces of a suit of armor toward one another, making it easier and faster to get into.Spell Analysis. Recently complete an analysis of the Spell List for Pathfinder 2E by groups and split the analysis between with and without heightened spells. Without Heightened. There are 508 spells with the single spell group: Arcane: 333 (66%) Divine: 184 (36%) Occult: 290 (57%) Primal: 241 (47%). If you combine two spell groups together:This is all due to Versatility and how it's valued in 2e. The more versatile a class is, such as having both martial and spellcasting abilities, the lower their Proficiencies will be in both. Additionally, Inquisitors had a Judgement to fit many different situations and that is an issue in 2e. That sort of versatility is overpowered in 2e.Overwhelmed by treasure guidelines. Hi! I'm about to start my first PF2E campaign tomorrow. I'm the DM. I've been reading the treasure guidelines, and now I'm stressed about it. The last campaign I mastered was Curse of Strahd for DnD 5e. It was easy since the loot was written into the module. My current campaign is set into a post-apocalyptic ...Eidolone can cast 1st and 2nd LvL. Plz include innate and Focus spells included. Soothe will be on the list. Occult is actually a very strong spell list for Summoner, although usually for the more typically melee sorts of Eidolons. Nevertheless, it can’t hurt to have Vampiric Exsanguination, Phantasmal Killer, or Soothe.This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell.In the case of the Pendant of the Occult, the traits given for the level 3 item are Divination, Invested and Occult with Usage as Worn. The Description says "This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text.Occult has lots of fun cantrips so items like occult pendant or hand of the mage that would allow them to diversify cantrips would be nice. Depending what skills they are focused on there are a bunch of lvl3 and lvl4 items like Healer's Gloves or diplomats badge to boost their most used skills and provide extra features.

This beautiful necklace appears to be a magical item such as a necklace of fireballs or a pendant of the occult. When invested, it magically locks in place, suspiciously tightly, and fuses to you. When you enter a situation of extreme stress (as determined by the GM), the necklace tightens around your neck, suffocating you and dealing 30 ...

Players familiar with Pathfinder 1e should note that spell save DCs have changed since previous editions. Where in 1e your save DC included the level of the …Latest Pathfinder products in the Open Gaming Store. The World's Coziest Little Haunted Hotel (A Pathfinder RPG Adventure) S-Class Characters: Time Wardens; Earthdawn Player's Guide Softcover (Pathfinder Edition) Earthdawn Game Master's Guide Softcover (Pathfinder Edition) Earthdawn: Denizens of Barsaive Volume One (Pathfinder Edition)Occult magic is one of four traditions of magic, along with divine, arcane and primal magic, that manifests in the form of spells and spell-like effects. 1 Occult magic is rooted in esoteric and alien knowledge of the multiverse's mysteries. 2 The practitioners of occult traditions seek to understand the unexplainable, categorize the bizarre ...Unsure how common Bleeding might be for your gm but Crying Angel Pendant might save you if it comes up a lot or if the barb ends up downed. Pendant of the Occult helps in a roundabout way with letting you acquire Guidance +1 to your skill check if you're willing to spend an action doing so, not the best, but it does help in an extreme pinch.You can grab yourself a Pendant of the Occult, maybe a Wand or some scrolls. A +1 on your Explorer's Clothing will be useful as well. At 6th level you might want to grab a staff. 2. downwardwanderer •. Summoner.Pendant of the Occult: +1 occultism checks and the guidance cantrip. Hat of the Magi: +1 arcana checks and the prestidigitation cantrip Primeval Mistletoe: +1 nature and the shillelagh spell and tree shape spell each once per day Crafters Eyepiece: +1 crafting checks and bonus hit points restored for the repair action. Healer's Gloves, Sleeves of storage, pendant of the occult, hat of the magi, bottomless stein, bag of holding type 1. All of these cost about 50 to 150gp, and since you start with 350, you can pick up a couple to help fill out your loadout! sleeves of storage are my favorite. I store all my adventuring gear and backup weapons in them.

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Occult has my favorite spell: Phantasmal Pain, which is persistent mental damage, while arcane has a close second: goblin pox, which causes sickened but requires being in touch range. Arcane also has reflex save damage and good AOEs, so I would go with arcane unless you are choosing between bard and wizard since bard is my second favorite class. Best. coldermoss. Fighter. • 4 yr. ago. There are 4 essences of reality that magic, and therefore spells, can interact with: vital essence (life), material essence (matter), spiritual essence (soul), and mental essence (thought and perception). Each tradition has spells that interact with two of those essences.The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000.00 for just $39.95! Note: The download file is VERY LARGE so it may take some …For Heightened spells, consider Animate Dead, Calm Emotions, Fear, Inner Radiance Torrent, and Soothe. Jamesk902 • 9 mo. ago. Fear is a good choice as a level 3 spell. NoSmell377 • 9 mo. ago. Infectious Ennui is probably one of the best right now. Kup123 • 9 mo. ago. Favored Class Options. Dwarf (Occult Adventures pg. 84): Gain a +1/3 bonus on Appraise and Use Magic Device checks involving stone and metal objects. Elf (Occult Adventures pg. 84): Increase the occultist’s total number of points of mental focus by 1/2 point.The Occult and Arcane spell traditions cannot be accessed by Wisdom. This may not be an actual PROBLEM, but it is notable that otherwise, every mental stat can access any tradition.. Witches (Int) and Sorcerers (Cha) can use any tradition, but the only Wisdom casters are Druid and Cleric, who use Primal (or elemental) and Divine traditions ...Occult has lots of fun cantrips so items like occult pendant or hand of the mage that would allow them to diversify cantrips would be nice. Depending what skills they are focused on there are a bunch of lvl3 and lvl4 items like Healer's Gloves or diplomats badge to boost their most used skills and provide extra features.While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell. Pendant of the Occult Item 3 Source Core Rulebook pg. 613 4.0 Price 60 gp Pendant of the Occult (Greater) Item 9 Source Core Rulebook pg. 613 4.0 Price 650 gp Staff of the Magi (Minor Artifact) A long wooden staff, shod in iron and inscribed with sigils and runes of all types, this potent artifact contains many spell powers and other functions. Unlike a normal staff, a staff of the magi holds 50 charges and cannot be recharged normally. Some of its powers use charges, while others don’t. ….

Rogue. View community ranking In the Top 5% of largest communities on Reddit. Thief Rogue Build. Inspired by another build post I decided to post my own Rogue build. It's a little more combat oriented than what u/Graytung posted but still has enough skills to be the party's skill monkey.In the case of the Pendant of the Occult, the traits given for the level 3 item are Divination, Invested and Occult with Usage as Worn. The Description says "This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text.Pathfinder 2nd Edition - RPGBOT. Character Optimization - PF2 - RPGBOT. PF2 Occult Spell List Breakdown - RPGBOT. T.E. "RPGBOT" Kamstra June 5, 2021. Introduction. THIS ARTICLE IS INCOMPLETE. I do this as a hobby, and unfortunately I haven't been able to complete this article yet.This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell.So a wizard with occult training will know more about bards, aberrant sorcerers, occult items, and occult monsters. There aren’t great guidelines on what monsters fall under which skill in the Playtest. Generally from P1 dragons and constructs are Arcana, animals and plants are Nature, undead are Religion, and aberrations are Occult ...I tend to pick up the cheap low level items that give extra cantrips, Hand of the Mage, Hat of the Magi, Pendant of the Occult. Also it is worth remembering that all of the staves give a cantrip, starting from level 4. Low level wands can also be useful, ant haul and longstrider are both very good given their durration. Blave.Occultist should be a “prepared” focus caster. Choose his implements each day. Maybe have an ability similar to drain bonded item to regain focus points quickly. Able to make talismans like the witch can make potions. Spiritualist and Summoner can be rolled into one class. Psychic should stay a spontaneous Int caster.Invested Occult Usage worn; Bulk — This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell. Type pendant of the occult; Level 3; Price 60 gp Amulets and Rings in 2e. I understand how staves and wands work in 2e in that they usually need to be activated by a caster with said spell in their repertoire to be used. However I am unsure of things from 1e like, say, an Amulet of Natural Armor +1 or a Ring of Invisibility. These two particular items are basically always on and do not ... Pendant of the occult pathfinder 2e, This is all due to Versatility and how it's valued in 2e. The more versatile a class is, such as having both martial and spellcasting abilities, the lower their Proficiencies will be in both. Additionally, Inquisitors had a Judgement to fit many different situations and that is an issue in 2e. That sort of versatility is overpowered in 2e., This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to …, Skill items come in handy. I like a demon mask or Pendant of the Occult. Reply ... "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things, as well as the Multiple Attack Penalty. ..., There’s matter, mind, spirit, and life. Arcane is matter and mind, Occult is mind and spirit, Divine is spirit and life, and Primal is life and matter. When trying to remember which spells are on which lists, I just try to figure out which essences it could be or …, 1 Answer Sorted by: 14 Yes. The Pendant of the Occult grants the user an innate spell, and innate spells can be cast even if the user isn't a member of a spellcasting class. Share Improve this answer Follow answered Sep 10, 2022 at 8:24 Acacia 2,756 1 21 30 1 How did I miss the innate part? – Sep 10, 2022 at 8:31 3 It happens to the best of us!, Pendant of the First Tears: Pathfinder #137: The City Outside of Time: Perfect Golden Lute: Ultimate Equipment: Pharaoh's Key: Mummy's Mask Adventure Path: Philosopher's Stone: Ultimate Equipment: Phylactery of the Failed: Artifacts and Legends: Portal Network: Occult Adventures: Primordial Symbol: Occult Adventures: Quake Cannon: Wardens of ..., OCC 102: Class Chassis. A couple guides ago, I started doing a deep dive on the rules text of each class I reviewed, partially to ensure that I understood the class features I was working with, and partially to ensure that you understand the class features we’re working with. So we’re going to delve into what makes Occultists good and bad as a …, Pendant of the Occult - Guidance is a great cantrip for a skill monkey to have. Ring of Wizardry - caster dedications don’t get many slots so this becomes a must have. Shifting Staff of Divination - True Strike on a stick that can turn into a Rapier for crit fishing. Boots / Cloak of Elvenkind - great synergy between these items. , Unsure how common Bleeding might be for your gm but Crying Angel Pendant might save you if it comes up a lot or if the barb ends up downed. Pendant of the Occult helps in a roundabout way with letting you acquire Guidance +1 to your skill check if you're willing to spend an action doing so, not the best, but it does help in an extreme pinch. , Occultists can chose from the following implement schools, each representing a school of magic. An occultist can select an implement school more than once, as noted in the …, Speaking from experience playing a dhampir necromancer wizard in Abomination Vaults: occult is more rounded in dealing with Undead. Arcane magic lacks a lot of the spiritual element and it shows on the list. Occult has several strong options for dealing with undead of both the corporeal and incorporeal variety., The Talisman of Potency was previously called a potency crystal, a level 1 trinket that made your weapon a +1 magic weapon for one attack (and all magic weapons automatically had the striking effect in the playtest) so this is still your bread and butter low-level magic consumable for a martial class., Pendant of the Occult: +1 occultism checks and the guidance cantrip. Hat of the Magi: +1 arcana checks and the prestidigitation cantrip Primeval Mistletoe: +1 nature and the shillelagh spell and tree shape spell each once per day Crafters Eyepiece: +1 crafting checks and bonus hit points restored for the repair action., Fun fact: Moderate alchemical bombs are all 10gp each, and as characters with martial proficiency they already have full proficiency in them. Easy access to elemental damage, splash damage, and a backup pseudo +1 striking weapon. Owlbear claw talismans are even cheaper (3gp) and let them get crit specialization effects early., This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell., Occult magic is one of four traditions of magic, along with divine, arcane and primal magic, that manifests in the form of spells and spell-like effects. 1 Occult magic is rooted in esoteric and alien knowledge of the multiverse's mysteries. 2 The practitioners of occult traditions seek to understand the unexplainable, categorize the bizarre ..., Occult magic manipulates spirits and souls the way arcane casters never can, such as by the Bind Soul, Possession or Wail of the Banshee spells. Crossover appears where powerful mental and illusory magic is involved, such as various prismatic spells and things like Crushing Despair, Dominate and Nightmare. Dr. Gero. Aug 13, 2019, 10:20 pm., Occult has a wonderful spread of utility, healing, buffs, debuffs, summoning, and damage. ... Pathfinder monks aren't weak! I try to demonstrate the incredible diversity and power of Pathfinder 2e monks in this combat demonstration! We have a drunken master, crane monk, weapon monk, ki master, and zen archer. (Part 2 of the "D&D Monks, But Good ..., This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell., Pendant of the Occult Item 3+. This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell., I think the Primal being connected to the elemental planes and the natural world, while the Divine is connected to the outer planes and the deities makes sense. I get how to weave those into the world. I've never felt comfortable with differentiating the Occult and the Arcane, primarily from each other but also from the other two traditions., I mean, spell power has geen greatly rebalanced and reduced in 2E. 10th level 2E spells are weaker than 9th level 5E ones (for example, compare 5E's Invulnerability to 2E's Indestructability). 2E spells are generally for supportive things or utility, and you'll be hard pressed to find some good blast spells on the 2E list., Pendant of the Occult: +1 occultism checks and the guidance cantrip. Hat of the Magi: +1 arcana checks and the prestidigitation cantrip Primeval Mistletoe: +1 nature and the shillelagh spell and tree shape spell each once per day Crafters Eyepiece: +1 crafting checks and bonus hit points restored for the repair action. , When you first gain a ki spell, decide whether your ki spells are divine spells or occult spells. You become trained in spell attacks and spell DCs of that tradition and your key spellcasting ability is Wisdom. Focus spells are automatically heightened to half your level rounded up. Taking feats can give you more focus spells and increase the ..., Hidden within dusty libraries and amid the ramblings of lunatics lie the mysteries of another form of spellcasting—occult ritual magic. These spells are rare, coveted by both those eager to gain their power and those wishing to hide their existence. Most traditional spellcasters consider these rituals dangerous and uncontrollable, something ... , Introduction. The Psychic, introduced originally in PF1’s Occult Adventures and brought into PF2 in Dark Archive, is an Occult spellcaster that plays a bit like the Sorcerer. The Psychic’s spellcasting emphasizes spell slots less than most full spellcasters, instead relying more heavily on spending Focus Points to “Amp” cantrips for ..., Pendant of the Occult. This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell. The pendant grants a +2 item bonus and can be activated. , This amulet is hollow and shaped in the form of an unblinking eye. Its cavity typically holds some fragment of occult text. While wearing the pendant, you gain a +1 item bonus to Occultism checks, and you can cast the guidance cantrip as an occult innate spell., Occultism (Int) Source Core Rulebook pg. 249 4.0. You know a great deal about ancient philosophies, esoteric lore, obscure mysticism, and supernatural creatures. Even if you’re untrained in Occultism, you can use it to Recall Knowledge. Recall Knowledge., Occult has lots of fun cantrips so items like occult pendant or hand of the mage that would allow them to diversify cantrips would be nice. Depending what skills they are focused on there are a bunch of lvl3 and lvl4 items like Healer's Gloves or diplomats badge to boost their most used skills and provide extra features. , Spiritual Warfare. Occult elements such as Mysteries within Mysteries, the Price and Power of Knowledge, and Fates Worse Than Death can combine to create a powerful overriding campaign theme highlighting the struggle for dominance between the worlds of the living and the dead. The veils between the worlds are worn thin. , Speaking from experience playing a dhampir necromancer wizard in Abomination Vaults: occult is more rounded in dealing with Undead. Arcane magic lacks a lot of the spiritual element and it shows on the list. Occult has several strong options for dealing with undead of both the corporeal and incorporeal variety. , This beautiful necklace appears to be a magical item such as a necklace of fireballs or a pendant of the occult . When invested, it magically locks in place, suspiciously tightly, …