Pf2e grapple

Latest version of this Flowchart at http://pfsprep.com. Original Grapple Flowchart at http://www.d20pfsrd.com/gamemastering/combat/#TOC-Grapple. Title GrappleFlowchart.ai

Pf2e grapple. Grapple is often considered one of the best maneuvers and with good reason. Grabbed is a fantastic condition to inflict on the enemy and restrained is even better. When grabbed, they’re flat-footed, immobilized (they can’t take any move actions), and they have a 20% chance to fail any manipulate actions (such as drawing a new weapon or ...

The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.

Legacy Content. You're tied up and can barely move, or a creature has you pinned. You have the flat-footed and immobilized conditions, and you can't use any actions with the attack or manipulate traits except to attempt to Escape or Force Open your bonds. Restrained overrides grabbed. You're tied up and can barely move, or a creature has you ...Yes. All it says is "the only Strikes you can make are crane wing attacks," grapples and the like are not strikes, just actions with the attack trait. If it said "the only attacks you may make are crane wing Strikes" it would be one thing. But it doesn't, you can use other attack actions as you wish. You can still grapple but you don't get an ...First use one action to position yourself within 3 enemies. Use Flurry of Maneuvers to grapple 2 enemies within reach, one for each free arm. Then use last action to reach …Conditions alter a creature’s capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monster’s attack, or other effect. Most conditions, such as blinded, are impairments, but a few, such as invisible, can be advantageous. A condition lasts either until it is countered (the prone condition is countered by ...The handwraps function as +3 major striking greater flaming handwraps of mighty blows. You also gain a +4 item bonus to Athletics checks made to Grapple or Shove. When you invest the handwraps, you either increase your Strength score by 2 or increase it to 18, whichever is higher. Activate[two-actions] Interact; Frequency once per day; Effect ...A creature is (taking a –2 circumstance penalty to AC) to melee attacks from creatures that are flanking it. To flank a foe, you and your ally must be on opposite sides of the creature. A line drawn between the center of your space and the center of your ally's space must pass through opposite sides or opposite corners of the foe's space.Grapple is also not as strong as Trip on a success. Both Grapple and Trip eat an action from the enemy, but a Grappled enemy can decide to just bite your face while Grappled. However, Grapple has a much much much much much much much more powerful Crit effect. Critically succeeding Grapple restraits an enemy which is way better than critically ...

An enemy suffering the effects of Flanking, Tripping, and Grappling will have the following. They will be Flat-Footed to the creatures flanking them. They will be Prone, leading to conditions 3-5. They will be Flat-Footed to everyone, rendering the Flanking moot. They cannot use Movement other than Stand or Crawl.Manouvers are supposed to have negative effects on enemies, not you, unless you critically fail them. Please note that by deisgn Paizo did their best to avoid "trap" options in PF2e. If "grapple" trait on weapons would make your weapons useless after successfully grabbing enemy: that would fall under category of "trap" options.If you do not have Improved Grapple, grab, or a similar ability, attempting to grapple a foe provokes an attack of opportunity from the target of your maneuver. Humanoid creatures without two free hands attempting to grapple a foe take a -4 penalty on the combat maneuver roll. If successful, both you and the target gain the grappled condition ...Note that the immobilized condition is only applied to the grappled creature, not the grappler. If you Shove the Grappler, the Grab remains intact UNLESS you shove the grappler in a way that puts the grapplee out of his reach. This is a bit of a gray area and depends on how exactle the grab happened. If you grapple via the Grapple athletics ...Actions with the Attack tag increases the Multiple Attack Penalty. Action 1 - Attack 『No MAP』. Action 2 - Grapple 『-5 to check』. Action 3 - Trip 『-10 Check』. For specific 'general actions' that causes this: Strike, Grapple, Trip, Disarm, Escape, Force Open, Shove. Reply reply.

TitaniumDragon. •. Moving the enemy away from the ally, or the ally away from the enemy, will end the grab. Examples of this include spells that reposition enemies, as well as ones that reposition allies - friendfetch, for instance, will yank an ally out of a monster's grasp, which can quite ruin the bad guy's turn.Regardless of your result, the target is temporarily immune to your attempts to Demoralize it for 10 minutes.Critical Success The target becomes frightened 2.Success The target becomes frightened 1. With a sudden shout, a well-timed taunt, or a cutting putdown, you can shake an enemy's resolve. Choose a creature within 30 feet of you who you're ...Ghost Spike Armor allows you to grapple ghosts (in a case of specific vs. general) In the grey area ghost touch on an amulet of mighty fists works with most GMs, however due to the incorporeal traits, ghosts are immune to grapple. 1. Share. Flakmaster92.The Order of Combat. A typical combat encounter is a clash between two sides, a flurry of weapon swings, feints, parries, footwork, and spellcasting. The game organizes the chaos of combat into a cycle of rounds and turns. A round represents about 6 seconds in the game world.Skills. While your character's ability scores represent their raw talent and potential, skills represent their training and experience at performing certain tasks. Each skill is keyed to one of your character's ability scores and used for an array of related actions. Your character's expertise in a skill comes from several sources ...Jul 17, 2021 ... The math behind the system - why small modifiers make such a big impact in Pathfinder 2e. Sections 0:00 Intro 0:52 Binary results 2:01 ...

Les schwab coupons 2023.

Jul 17, 2021 ... The math behind the system - why small modifiers make such a big impact in Pathfinder 2e. Sections 0:00 Intro 0:52 Binary results 2:01 ...Player Build: The Dirty-Fighting Ruffian (Rogue, Dual-Weapon Warrior arc) Player Builds. Greetings, another evening another build, got into the mood for a dual weapon fighter with simpler weapons and joys of life, so decided to make a ruffian build that leans heavily into ruffian and what they are good at, on top of making your enemy's life ...Useful before the Construct gets grapple. 9: Rain of Bolts: Pew pew pew pew pew pew pew. 13: Multitalented - Investigator Dedication: Put that high intelligence to more use with some Strategems. ... Pop Culture Pathfinder is a hobby site dedicated to showcasing pf2e builds from pop culture. We make fun pathfinder 2e builds based on characters ...This takes only one action, but does contribute to MAP since it is an attack. This check is against either reflex for Trip/disarm or Fort for shove/grapple. Admittedly, disarm is worse than the other options. You only truly disarm someone on a critical success. But the -2 to attacks with that weapon isn't bad.MeanMeanFun. •. Grapple is because the rules state if you or the grappled moves away in grapple as a rule. Which means as intended it should be out of reach. So yes if you push someone out of reach of the grappler or push the grappler away then the grapple ends. In case of grapple it is not arguable at all.Introduction. The Wrestler archetype is exactly what it sounds like, expanding your options with the grab and grapple mechanics in Pathfinder 2e. While anyone with Athletics and a decent strength score can grapple, Wrestlers gain several options to do more to a grabbed target. If you’re looking to support your team by focusing on martial ...

7. Black Tentacles is the staple area-effect grapple spell. It is a 5th level spell with a 120-foot range that creates a 20-foot radius area that attempts grabs on any targets in the area at the time of the spellcasting and any that end their turn in the area. There are also other spells that can immobilize and disrupt actions.Advice. Simple Question: Combat Grab says "Make a melee Strike while keeping one hand free. If the Strike hits, you grab the target using your free hand. The creature remains grabbed". Gnoll Crunch has "grapple" trait which says: "You can use this weapon to Grapple with the Athletics skill even if you don't have a free hand."Legacy Content. half your Speed You tumble through space, making a short dimensional hop to better position yourself for an attack. Teleport to any square in range that's within reach of a creature, and then make a melee Strike against one creature within your reach. You tumble through space, making a short dimensional hop to better position ...Grapple as a unarmed trait does nothing for you on its own. But at 8th level you can get the feat Animal Form to transform into your spirit animal while retaining that unarmed attack. The grapple tag is just so that when you transform into a shark or snake and have no hands at all you can still grapple in rules as written.General Grapple Notes • After Round 3, Rounds 2 and 3 repeat alternately until combat ends. • Humanoid creatures without at least two free hands take a -4 penalty to Grapple CMB checks, including checks made to maintain a grapple or pin their opponent. • The controlling grappler may release the grapple at any time during their turn as aAid [reaction] SourceCore Rulebook pg. 470 4.0 Trigger An ally is about to use an action that requires a skill check or attack roll.Requirements The ally is willing to accept your aid, and you have prepared to help (see below).You try to help your ally with a task. To use this reaction, you must first prepare to help, usually by using an action ...Gymnast Legacy Content Source Advanced Player's Guide pg. 84 2.0 You reposition, maneuver, and bewilder your foes with daring feats of physical prowess. You are trained in Athletics.You gain panache during an encounter whenever you successfully Grapple, Shove, or Trip a foe. Exemplary Finisher 9th If the foe is grabbed, restrained, or prone, you gain a circumstance bonus to the damage roll ...Monk stances and Actions in combat. A stance is a general combat strategy that you enter by using an action with the stance trait, and that you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you enter a new stance, whichever comes first.Paradozen wrote: Animal Instinct Barbarian is cited as best grappler because they can get Grapple weapons from their instinct which means they add their potency rune bonus to their grapple checks. This is purely an economy measure. The weapon's bonus is an Item bonus and thus doesn't stack with an Athletics item.

Grappling Arrow Item 0SourcePrice 2 sp Hands 1; Bulk L Access Member of the Pathfinder Society. This small is designed to be tied to a rope and fired from a bow. When fired, it has half the normal range increment for the weapon.

Swashbuckler Analysis and Feat Guide. I really like 2e, and think the framework for the system is the best this kind of rpg has ever gotten. The modular nature of feats makes it very easy to look at class features and tweak them, and it has me more interested in a system than I've been in ages. So interested I was tempted to go into a deep dive ...Apr 30, 2023 ... ... PF2e play system, and chat with our community! https://discord.gg/ruleslawyer SUPPORT THE RULES LAWYER PATREON for access to full reactions ...Dueling Parry/Dueling Dance/Combat Grab. Player Builds. If you are in Dueling Dance stance and you grab someone, and you are not a Gnoll, does dueling dance end since both hands are occupied or is it just that you don't benefit from the +2 AC bonus until your hand is freed up. Archived post. New comments cannot be posted and votes cannot be cast.Can you attack while grappling? Also Bestiary help please. Title basically. Also comes up from Ball Python. It has an ability to do such. Can players? Also if you have Bestiary, the DC to escape is Constricts right? Does Tighten Coils stack indefinitely? If Pyhton hits, does it auto grab?Pathfinder has many types of checks, from skill checks to attack rolls to saving throws, but they all follow these basic steps. Roll a d20 and identify the modifiers, bonuses, and penalties that apply. Calculate the result. Compare the result to the difficulty class (DC). Determine the degree of success and the effect.Combat grab let's you make a Strike (attack with a weapon) and then if you hit you also get the benefits of grab, no check requiered. Attack is a more general term in PF2. Which is anything with the attack trait. Both Strikes and Grapple actions are types of attack as are many spells. Basically, I'm asking, does the Attack as part of Combat ...General Grapple Notes • After Round 3, Rounds 2 and 3 repeat alternately until combat ends. • Humanoid creatures without at least two free hands take a -4 penalty to Grapple CMB checks, including checks made to maintain a grapple or pin their opponent. • The controlling grappler may release the grapple at any time during their turn as aEverything you could possibly need to know about Grappling in Pathfinder 2e. Sections 0:00 Intro 0:22 Disclaimer 0:46 How Grappling Works 3:29 Ancestry 5:07 Background 5:40 Class 6:13 Rogue 6:42 Champion 8:16 Fighter 10:26 Barbarian 13:27 Monk 18:15 Ranger 20:48 Multiclassing 21:37 General Build Details 22:21 Bonuses 24:38 The Highest Grapple ...Everything you could possibly need to know about Grappling in Pathfinder 2e. Sections0:00 Intro0:22 Disclaimer0:46 How Grappling Works3:29 Ancestry5:07 Backg...

Power outage map commerce mi.

Holcombe funeral home union sc obits.

Its mostly for your handwraps' item bonus—though the [grapple] trait does say "You can use this weapon to Grapple with the Athletics skill even if you don't have a free hand," and the attack is called the gorilla slam, not a gorilla 'fist' like animal barbarians get, so RAW suggests that Gorilla Stance may allow you to Grapple even when your hands are full.Interact. 1 If you retrieve a two-handed item with only one hand, you still need to change your grip before you can wield or use it. 2 A creature must have a hand free for someone to pass an item to them, and they might then need to change their grip if they receive an item requiring two hands to wield or use. 3 Retrieving an item stowed in ...Grapple: You can use this weapon to Grapple with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Grapple using the weapon, you can drop the weapon to ...Legacy Content. half your Speed You tumble through space, making a short dimensional hop to better position yourself for an attack. Teleport to any square in range that's within reach of a creature, and then make a melee Strike against one creature within your reach. You tumble through space, making a short dimensional hop to better position ...Leshy Ancestry Traits. Hit Points: 8+ is average and you get a Constitution increase on top of that. Size: Small. Medium and small size have few functional differences in Pathfinder 2e. Speed: 25 feet is standard. Ability Boosts: Constitution and Wisdom is a perfect basis for a huge number of builds.So if you attack, and then try to trip/shove/disarm, etc, that next one would be at -5. Also, just to try to help. The bo staff has the trip trait, yes, but it doesn’t allow you to “make a trip after attack.”. The trip trait allows you to make trip attempts, even if you don’t have a free hand. Normally you need an open hand to even try ...Yes. All it says is "the only Strikes you can make are crane wing attacks," grapples and the like are not strikes, just actions with the attack trait. If it said "the only attacks you may make are crane wing Strikes" it would be one thing. But it doesn't, you can use other attack actions as you wish. You can still grapple but you don't get an ...Falling. When you fall more than 5 feet, you take bludgeoning damage equal to half the distance you fell when you land. Treat falls longer than 1,500 feet as though they were 1,500 feet (750 damage). If you take any damage from a fall, you land prone. You fall about 500 feet in the first round of falling and about 1,500 feet each round thereafter.Monk has whirling throw Wich is awesome and functions like thrash but imo is a bit better until you get collateral thrash. And is still different enough to maintain value. Can also apply str to grapple for damage. But after that it Kinda falls off. You can't overcome the size difference penalties vs some monsters.Swashbuckler Class Features. Key Ability: Dexterity.. Hit Points: 10+ hit points matches the Fighter and other front-line martial classes.. Initial Proficiencies: Nothing remarkable good or bad.You get everything that you need to succeed. Perception: Start at Expert, and you advance to Master.; Saving Throws: Bad Fortitude Saves, average Will Saves, and the best Reflex Saves (matching the Rogue).Grappling as larger creatures. When using the Grapple action it requires the target to be no more then one size catagory larger then the grappler. It then gives the grabbed condition to the target. Combat grab a level 2 fighter feat only requires a hand free and the target to be within reach. It then gives grabbed condition.ATHLETICS SKILL FEAT 2. General. Skill. expert in Athletics. You understand how to use someone's momentum against them. When you succeed or critically success on a Shove action, you may move yourself and your target 5 additional feet. This bonus shove distance increases to +10 feet if you are a Master in Athletics. ….

Introduction. The Acrobat Archetype is the Dark Souls of Archetypes. Specifically the dodge rolling that is a prevalent mechanic in all the Soulsborne genre of games. The Acrobat is a solid archetype that has one core thing it wants to help you do, adding unnecessary combat rolls to your fighting style, and does that thing really well.The requirement to have a free hand is based on a human body plan. If a creature has any appendage (bite, tentacles, snake tail, claws, etc) that can logically grab somebody, they should have that option. The limitation is that if a creature uses that grabbing appendage, it is occupied as long as the grapple is maintained.Grappling flying target. Core Rules. In my groups session last night we were fighting a group of Wraiths. Towards the end of the fight one of them tried to make a run for it by flying 40ft up in the air. Me, being the speedy giant barbarian that I am, decided that shouldn't happen and leapt up, grappled the Wraith, and slammed it to the ground.Book of the Dead. Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font.Leshy Ancestry Traits. Hit Points: 8+ is average and you get a Constitution increase on top of that. Size: Small. Medium and small size have few functional differences in Pathfinder 2e. Speed: 25 feet is standard. Ability Boosts: Constitution and Wisdom is a perfect basis for a huge number of builds.Grapples are single attacks, if you can make 3 attacks in one action, that means you have 3 attempts to grapple, if you succeed on the grapple, you can then attack the grappled target with the remaining two attacks, if you have the grappling feat the attacks are made with advantage. To say this is not true is to go off of RAW and go houserules.It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell. The target transforms into a vaporous state.Ghost Spike Armor allows you to grapple ghosts (in a case of specific vs. general) In the grey area ghost touch on an amulet of mighty fists works with most GMs, however due to the incorporeal traits, ghosts are immune to grapple. 1. Share. Flakmaster92. Pf2e grapple, Situation: A monk uses wing jump in order to close in on a flying succubus. The monk decides to grapple the succubus (yes, that old joke, but it is actually a good example). Wind jump doesn't keep you in the air past your turn (excluding an acrobatics check when heightened). As such, there is nothing from the monk keeping him up., When you grapple or grab an opponent are able to take the strike action against them? Yes. Grappling requires a free hand, nothing more, nothing less. If you have a weapon in …, Swashbuckler Styles. As a swashbuckler, you have your own distinctive style that enables you to gracefully handle everyday events and life-or-death situations alike. Choose a swashbuckler's style. This style determines the additional actions you use to gain panache and makes you trained in the skill related to that action., Creatures and objects of different sizes occupy different amounts of space. The sizes and the spaces they each take up on a grid are listed in Table 9–1: Size and Reach (page 474). Table 9–1 also lists the typical reach for creatures of each size, for both tall creatures (most bipeds) and long creatures (most quadrupeds). See page 455 for more about reach.<br …, pf2e grapple; ›; Grappling Spirit Monsters Archives of Nethys: Pathfinder 2nd Edition Database ..., Ask Question. For questions about grappling — wrestling, or engaging in unarmed, nonlethal combat where the goal is often to incapacitate, restrain, or pin rather than kill one's opponent. Some systems may also refer to this as grabbing. Learn more…. Top users. Synonyms (3) 477 questions. Newest Active., The Grapple and Reach traits allow you to grapple enemies while potentially remaining outside of the target’s reach, allowing you to hurt them without them being able to respond. The +2 Circumstance bonus to the DC to to Escape your grapple is a mathematically significant bonus which will help you to maintain your position of ..., In both 5e and pf2e, it always feels unfair when a creature is able to hold you still just because they've hit you with an attack. Having the Giant Instinct Barbarian with legendary athletics be super easy to automatically grapple just feels wrong. It invalidates player choices that make you good at avoiding grabs., Otherwise everything else is normal. If a mounted creature is tripped, the creature falls off their mount prone. I base this off of the flying rules, where flying creatures fall prone when tripped. Same if they are shoved. The mounted creature falls off the mount to an adjacent tile of the mount (Similar to the Unseat feat)., Just a quick Playthru example to demonstrate why the Grapple action is really useful for Battlefield and Opponent Control in Pathfinder 2e Remaster! These Pl..., Introduction. The Inventor's Innovation feature serves double duty as both subclass and equipment, which makes sense considering what the Inventor does. Your choice of Innovation will greatly define your character's tactics and role within the party. Your choice of Innovation is a huge opportunity to opt into or out of complexity in your ..., Grappling with Natural Weapons or Weapons with the Grapple trait. Official PF2 Rules. So, I know that you can use a unarmed strike with the grapple trait (like the Animal Instinct Barbarian's Antlers) to make a grapple check against an opponent within reach of the weapon. Similarly, you can a held weapon with the grapple trait to do the same., Your proficiency rank for your barbarian class DC increases to master. Your melee Strikes ignore 10 points of a creature's resistance to their physical damage. Rage consumes you in battle. You delight in wreaking havoc and using powerful weapons to carve through your enemies, relying on astonishing durability without needing complicated ..., So, if a creature is held in place by a Grab or Grapple, any force that tried to move the creature out of the square would need to make a check to do so. Moving the target does not automatically break the effect, but I would rule similarly to older editions, where if the target moves out of the reach of the grabber, the grab is broken (the arm, mouth or …, The Order of Combat. A typical combat encounter is a clash between two sides, a flurry of weapon swings, feints, parries, footwork, and spellcasting. The game organizes the chaos of combat into a cycle of rounds and turns. A round represents about 6 seconds in the game world., Requirements You have at least one free hand or have your target grappled or restrained. Your target isn’t more than one size larger than you. You attempt to grab a creature or object with your free hand. Attempt an Athletics check against their Fortitude DC. You can also Grapple to keep your hold on a creature you already grabbed., You attempt to grab a creature or object with your free hand. Attempt an Athletics check against the target's Fortitude DC. You can Grapple a target you already have grabbed …, Broken Tusk Pendant. +1. 3. Other Worn Items. No. +1 item bonus to Nature checks; this bonus increases to +2 when you Command an Animal of the specific kind depicted by the pendant. Intimidation. Spider Lily Tattoo. +1., So for the first point, you can only be in one stance at a time, unless you bend stances with a certain feat. Therefore, if you change stances to one without the grapple trait, you lose the item bonus to attempts to grapple. Second, that's actually a bit spotty. Grapple trait on a weapon allows you to drop the weapon in case of crit fail., Others are more specialized, or even dangerously intelligent. The shoggoth is one such example, but another variety of deadly and powerful ooze is the thankfully rare blight, a creature composed of protoplasm and eyes that curses entire regions with its presence. Slimes, molds, and other oozes can be found in dank dungeons and shadowed forests ..., You attempt to grab a creature or object with your free hand. Attempt an Athletics check against the target's Fortitude DC. You can Grapple a target you already have grabbed …, Under Grapple on page 242 CRB it contains the following phrase for Critical Success and Success: Your opponent is restrained/grabbed until the end of your next turn unless you move or your opponent Escapes So technically you can't keep the grabbed/restrained condition on someone and move with them. The clunky way to do it currently would be to ..., Its mostly for your handwraps' item bonus—though the [grapple] trait does say "You can use this weapon to Grapple with the Athletics skill even if you don't have a free hand," and the attack is called the gorilla slam, not a gorilla 'fist' like animal barbarians get, so RAW suggests that Gorilla Stance may allow you to Grapple even when your hands are full., Please note that by deisgn Paizo did their best to avoid "trap" options in PF2e. If "grapple" trait on weapons would make your weapons useless after successfully grabbing enemy: that would fall under category of "trap" options. Also if you are Deer Animal Barbarian and you Grabbed enemy using your "grapple" trait unarmed Antlers, RAW you can ..., You can throw the creature any distance up to 10 feet, plus 5 feet × your Strength modifier. If you successfully throw the creature, it takes bludgeoning damage equal to your Strength modifier plus 1d6 per 10 feet you threw it. Attempt an Athletics check against the foe's Fortitude DC. You take a -2 circumstance penalty to your check if ..., The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks., Your proficiency rank for your investigator class DC increases to master. You seek to uncover the truth, doggedly pursuing leads to reveal the plots of devious villains, discover ancient secrets, or unravel other mysteries. Your analytical mind quickly formulates solutions to complicated problems and your honed senses identify even the most ..., It's a thrown weapon so it should have a range and damage die. The thrown calculation is; To hit: d20+Dex mod + proficiency (simple/martial U+0 or TEML +lvl) Damage: dice+str mod. If it's being used for a maneuver then it's just the maneuvers roll. Edit: the net entry says it's a ranged attack with no damage. 0., Grappling as larger creatures. When using the Grapple action it requires the target to be no more then one size catagory larger then the grappler. It then gives the grabbed condition to the target. Combat grab a level 2 fighter feat only requires a hand free and the target to be within reach. It then gives grabbed condition., Compelling the grabber to move with a spell or shoving it away from the victim, both would have that effect. For completeness, tripping the grabber does not end the grapple, since gaining the prone condition from a trip is not movement, but if the grabber stands up (and usually they will want to), that is a move action and would release the ..., Yes. All it says is "the only Strikes you can make are crane wing attacks," grapples and the like are not strikes, just actions with the attack trait. If it said "the only attacks you may make are crane wing Strikes" it would be one thing. But it doesn't, you can use other attack actions as you wish. You can still grapple but you don't get an ..., It has the thrown and grapple traits. Grapple states: You can use this weapon to Grapple with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Grapple ..., Animal companions can grapple, yes. First, they're all trained in athletics by default. Second, the snake animal companion has the constrict ability as its advanced manuver, but no special grab attacks or anything in it's stat block specifying it is specifically allowed to grapple, so if it couldn't, the ability would be useless. From that ...