Archaeo engineers stellaris

Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.

Archaeo engineers stellaris. Researcher Physics Output +1 (+2 with Archaeo-Engineers) Provides 1 Ruler-level Science jobVerdict: A worse Science Institute that does not cost Gases to keep running. And considering that the Science institute is already niche, it's not worth building outside of ringworlds. Would be better if it were Engineering research instead.

What Are Archaeotechnologies in Stellaris. Archaeotechnology is a new field of study within the Biology tech tree, which focuses on reconstructing the ancient technologies of precursor...

Unlocks Sapient Life Engineering (Seed Ships) from the game start. Colony and seed ships cost 50% less. Start on a size 25 Relic world with special blockers. The Ancient Caretakers will recognize you and: Give you a relic upon first contact that allows you to summon a single FE battlecruiser every 10 years. Have some special dialogue.Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.Archaeotechs will be researchable only via the Archaeo-Engineers Ascension Perk, but they still can be obtained through events. Share to your Steam activity feed Link:R5: Stellaris original comic. The new archaeotech is pretty cool, but when I think of artifacts I don't exactly think of weaponry. To me it just feels weird that you can find random pottery or whatever and turn it into weapons. Hence, the cavitation collapser, made with some string, a vase, and a gun. Reply reply.A ship is a spaceborne vessel controlled by an empire. They are the primary way of interacting with objects and entities in the galaxy via specific ship orders. Ships are classified into civilian and military vessels, the former being controlled individually while the latter form fleets. All ships must be constructed at a Starbase or Orbital ring with a shipyard module, or with Federations ...

- unlock at least 6 tier 2 engineering techs to get access to tier 3 engineering - unlock at least 6 tier 1 engineering techs to get access to tier 2 engineering On a sidenote: if you use the Mechnaist origin, this gives you 2 tier 1 engineering techs for free and therefore speeds up the process of unlocking higher level engineering techs.The minimum/baseline early-game trade build is going to have +40% TV modifier- 20% from the Mercantile tradition, and 20% from Urban world designation- for 8.75 TV per clerk. This is usually higher, and closer to 9, when stability modifiers are calculated in from excess amenities and living standards.The problem is that I have a hard time finding many ascension perks which are worse than Archaeo-Engineering. Here's what it does: Archaeo-Weapons deal 33% more damage Institute of Archaeostudies provides 2 extra jobs (so a bit extra science and +1 artifacts/month provided you have a Relic World) all Archaeo Utility Components get a bit betterA new Stellaris update 3.10 details released for PC players. According to the official Stellaris 3.10 patch notes, the latest Stellaris Caelum update introduce significant content and feature enhancements, focusing on mid-to-late game exploration, new resources, technologies, and revamped leader and government mechanics.Apart from this, Stellaris patch 3.10 also includes general bug fixes.Archaeostudies tech - Stellaris Wiki. Archaeostudies tech. Redirect to: Society research#Archaeostudies (technology) Retrieved from " ". This page was last …The Stellaris 3.10.0 "Pyxis" update will be released alongside the Astral Planes Narrative Expansion on Thursday, November 16th. The... Paradox Forum. Menu. ... Archaeo-Engineers: Added +1 Scientist Capacity; Galactic Force Projection: Reworked, now increases Influence from Power Projection by 2, gives +1 Commander Capacity, +100 Naval ...

Paradox Interactive. Stellaris is a huge space exploration playground, but cheats and codes activated from the game's debug console commands can add a whole new dimension on PC. Stellaris may ...Are you looking for a new engine for your vehicle? Whether you’re replacing an old engine or upgrading to a more powerful one, finding the perfect engine for your vehicle can be a ...Breakthrough technologies in Stellaris. While researching new technologies in Stellaris, you'll encounter research variants known as "rare technology". These technologies are characteristically marked in purple. If you notice a such technology, you should start researching it as soon as possible. Most of the time, they don't have any major ...The Archaeo Engineers and it's associated research looks good. But I haven't played it yet. ... A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online. New Synthetic and Cybernetic Portraits 3. upvotes ...

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If the perpetrator picks the Archaeo-Engineers ascension perk: All Mechanical and Machine Pops are killed instead; All robotic armies are destroyed; −800 Victim; −80 Victim's Federation; −80; Ancient Relics DLC If a world is devolved, perpetrator has to wait at least 1 year before devolving the same world againIt was a war spanning over 50 years and i became known as genocidal asshole. 10/10 would do it again. colossus is worth it. The only reason for a normal empire to take this is the casus belli. Because with this one you don't have to …Thomas the Tank Engine Episode Guide - Download a complete episode guide of nearly 300 'Thomas the Tank Engine' episodes. How many do you remember? Advertisement Part of what makes...133 votes, 25 comments. 424K subscribers in the Stellaris community. A place to share content, ask questions and/or talk about the 4X grand strategy…The precursors are the oldest known galactic empires, though long dead. Their ruins are scattered across the galaxy to be discovered via anomalies or archaeology sites.Precursor anomalies reveal a special project which once investigated grants a small amount of Engineering, Physics, or Society research as well as a precursor artifact. 6 artifacts are required to reveal the location of a ...A list of powerful strategy, tips and tactics to ensure your dominance of the galaxy in Stellaris. Too powerful, in fact. The page is separated by previous strategies and older versions that are completely outdated with relatively-current ones. Keep in mind that players can rollback old versions of Stellaris. open/close all folders.

If the perpetrator picks the Archaeo-Engineers ascension perk: All Mechanical and Machine Pops are killed instead; All robotic armies are destroyed; −800 Victim; −80 Victim's Federation; −80; Ancient Relics DLC If a world is devolved, perpetrator has to wait at least 1 year before devolving the same world againWithout Archaeo-Engineers: +15% Starbase armor hit points; With Archaeo-Engineers: +20% Starbase armor hit points +10% Starbase armor hardening; Ancient Rampart technology Defense platforms are a cost effective way to ensure our safety, but they need to be monitored from an operation center.How long do engine valves last? Visit HowStuffWorks to learn how long engine valves last. Advertisement Spend enough time talking to car guys and car girls and eventually you'll pr...6 items. Description. Stellaris v3.9.*. Compatible. A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeology stories written by the community members. Check out Precursor Story Pack mod for 'Mod Making Phase 5' stories. It currently provides the following ...Developer Paradox has detailed the Stellaris 3.7.4 patch, which is now live and brings some welcome tweaks and improvements to the grand space strategy game following the arrival of the Stellaris First Contact DLC earlier this month. ... Involve Beam now correctly destroys the final contingency world (when empowered by the Archaeo-Engineers ...Okay Reddit, build me an Engineer Empire based on the Alien franchise. So I'm relatively new to the game, and I have a particular empire idea in mind. I want to play as an emerging empire of Engineer's from the Alien franchise. These guys are meant to be very intelligent, with advanced technology, and are masters in genetic engineering.Stellaris Wiki. Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: ... Archaeo-Engineers AP now gives +1 Scientist Capacity; Aristocratic Elite no longer has +20% Governor XP gain, but instead gives a 20% chance for leaders to have a bonus ...TUTORIAL_ARCHAEOLOGY_VIEW_DESC:0 "The Archaeology window shows details of the currently selected §YArchaeology site§!. After progress is made you can still go back and read previous stages by clicking the rune icons. To unravel the secrets of a Site, a Scientist must make a §YBreakthrough§! to advance through each of the Site's stages.

The Stellaris 3.10.0 "Pyxis" update will be released alongside the Astral Planes Narrative Expansion on Thursday, November 16th. The expansion has a 10% discount until November 27th. ... Archaeo-Engineers: Added +1 Scientist Capacity; Galactic Force Projection: Reworked, now increases Influence from Power Projection by 2, gives +1 Commander ...

Stellaris. −20% Claim Influence Cost. −20% Starbase Influence Cost. +10% Research Speed. Rare technologies are now 50% more common. +20% Administrative Cap. −33% Clear Blocker Cost. Mastery of Nature decision. +5 Starbase Capacity.Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.Here is my table for " Stellaris Federations x64 " version 3.4.5 (a361). The table contains a script with the following features: Game Title : Stellaris Overlord x64. Game Version : 3.4.5 (a361) Game Sponsor : Ubykh + WalletGifts + darkedone02 + hbpateiv + PF. Process Name : stellaris.exe. Relevant Info : 64bits/Space RTS with Pause.Mechromancy and Archaeo-Engineers provide situational boosts to components. Galactic Contender and Defender of the Galaxy provide situational boosts against certain targets. ... ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online. Stellaris on YouTube: 01001111 01110111 01000011 ...The power spike potential of Archaeotech weapons is to get tier 4-5 level weapons in tier 3 techs, but to draw them you really need two specific ascension perks- Archaeo-Engineering, but also Technological Ascendancy. Because every Archaeo Weapon is Rare and has a low weight-chance, TA's 1.5x to Rare Techs is important to draw them early.Stellaris Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: ... Relics is installed, using the Reverse-Engineer Arcane Technology artifact action has a 5.9% chance (doubled with Archaeo-Engineers) to allow the empire to build a certain fallen empire building.How to unlock the Arcana achievement. First, you need the Society research Arcane Deciphering to reverse engineer Minor Artifacts from Archaeology sites. After that, go to the Traditions and ...Archaeo-Engineering. ENGR 305-3. Archaeologists have discovered marvelous inventions from the ancient world, long before engineering was considered to have been founded as a modern profession. How did ancient people measure time and location, travel, communicate, shelter, obtain food and water, or wage war? What propelled their inventiveness ...The guide is currently updated for version 3.8 "Gemini" and the Distant Stars, Apocalypse, Utopia, Synthetic Dawn, MegaCorp, Federations, Nemesis, Overlord, First Contact, and Galactic Paragons expansions, as well as the Plantoids, Humanoids, Lithoids, Necroids, Aquatics, and Toxoids species packs. I plan to continue to update as the …Question. So as the title says I've been wondering if the bonus you get from Movario (Greatly increase the amount of materials found) and Asgarnia Smith (Increases the amount of materials found) stack because I don't really notice any real difference between having both or just having Movario. Archived post.

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Mar 8, 2023 · Archaeo-Engineers. Thread starter Supernova47x; Start date Mar 8, ... Stellaris 51580 Bug Reports 32494 Suggestions 19954 Tech Support 3012 ...Archaeo-Engineering is a similar early-requirement to avoid a x0.3 modifier if you don't have the ascension perk. The empire is both of these is 5x times more likely to draw the relevant techs. The opening play of this build is a lithoid-xenophobe build.Stellaris. −20% Claim Influence Cost. −20% Starbase Influence Cost. +10% Research Speed. Rare technologies are now 50% more common. +20% Administrative Cap. −33% Clear Blocker Cost. Mastery of Nature decision. +5 Starbase Capacity.A video showcasing Zenith of Fallen Empires, a mod made by Kolyn!Zenith of Fallen Empires on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=29...Well, with bit of luck you can get one of two relics that also can reduce cooldown to zero on any jump drive. The Key from Exokeides quest gives -25% as passive. And Extradimensional Warlock triumph give -50% for 10 years. If you manage to research Psi Jump Drives with +50% range, then stuck all other modifers like +100% range from Warlock, +30 ...Can the Zroni Storm Caster with Archaeo-engineers upgrade entirely destroy fleets if it takes them 100 days to engage in combat? Question For some reason, a ton of systems are too small to have this happen, but I've been looking for large systems with neutron stars to keep the enemy engaging combat for 100 days.Traditions tab. Stellaris 3.12 Traditions Tier List-2. Stellaris 3.8 Traditions Tier List-2. Stellaris Traditions Tier List. Traditions represent the socio-cultural evolution of an empire as it expands and develops and consist of abilities, edicts, or bonuses unlocked with the unity resource. Traditions are a key mechanic for tailoring the playstyle of an empire by …The reason for this is, there is a 5% chance, each time, to get a Fallen Empire building. That is right. A building that produces 250 energy, or one that gives 50 consumer goods. All requiring no jobs! The Archaeo-engineers AP buffs this to a roughly 11.8% chance, which means around 1 in 10 rolls, you will get it.Archaeo-Engineers AP now gives +1 Scientist Capacity; Aristocratic Elite no longer has +20% Governor XP gain, but instead gives a 20% chance for leaders to have a bonus positive and a bonus negative trait. ... Galactic Pacification for Dummies - my new Stellaris Mechanics AAR in 3.11. Intended to be shortlived, demonstrating how to get decent ...In my last report, I picked the Archaeo-Engineers AP, and it displayed that the AI world fired by Devolving Beam is destroyed already in the situation log. While in this report, I didn't pick the Archaeo-Engineers AP, and the situation log displayed that the AI world, fired by Devolving Beam, remained undestroyed. Steps to reproduce the issue. 1. ….

Archaeo-Engineers AP now gives +1 Scientist Capacity; Aristocratic Elite no longer has +20% Governor XP gain, but instead gives a 20% chance for leaders to have a bonus positive and a bonus negative trait. ... We want to thank you again for your patience, and thank you for playing Stellaris! Please note that save file compatibility between ...Utility components are devices that can be installed on military ships to enhance their defensive capabilities and thus increase their survivability in combat against enemies. Small, Medium, and large utility components increase the durability of a ship by providing extra hit points. These come in three forms: shields, armor, and hull. Shields form the first layer of hit points of a ship ...Build specific unique buildings strategically to enhance an empire's growth and power in Stellaris. Focus on optimizing base building to produce resources, jobs, and bonuses to outshine one's rivals.The archeo-engineers bonus is NOT being applied properly. Steps to reproduce the issue. Simply open the ship designer and attach the ancient suspension field module, while having the archeo-engineers ancension perk picked. See the shield value on the effects summary to the right.Do you know what you’re putting on your skin? If not, you can use this product search engine to decode what’s in your lotions, face serums and makeup. Do you know what you’re putti...110. Reply. Award. meninminezimiswright. • 5 mo. ago. If you fill all six defense slots with ancient Armour, it will have more defense points, than tier V Armour and shields, assuming you put them 50/50. All ancient buildings are worth the perk. Ancient PD and Flak the best in the game.The Archaeo Engineers and it's associated research looks good. But I haven't played it yet. ... A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online. Got Shallash in my save.Archaeotech can be very very good. The ascension perk is worth taking just for the buff to the refinery, honestly, even ignoring any other benefits. They have benefits all around from reverse engineering to the components for ships. If you don’t have a finished, dig, having that consistent parts to upgrade. Archaeo engineers stellaris, Astral Planes and the Stellaris 3.10.0 "Pyxis" update are releasing this Thursday, November 16th. Today we've got the preliminary changelogs for your enjoyment. ... Archaeo-Engineers AP now gives +1 Scientist Capacity; Aristocratic Elite no longer has +20% Governor XP gain, but instead gives a 20% chance for leaders to have a bonus positive and ..., So making archaeo tech weapons and armor are, in those playthroughs, cheap and easy to afford. However that's because I usually play very wide and get a bunch of archeological dig sites. The 1 or 2 games where I played tall or just didn't get lucky with archeological sites, the components became impossible to field effectively in line with what previous …, A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. ... ADMIN MOD Can the Zroni Storm Caster with Archaeo-engineers upgrade entirely destroy fleets if it takes them 100 days to engage in combat? Question For some reason, a ton ..., Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers., The Stellaris 3.10.0 "Pyxis" update will be released alongside the Astral Planes Narrative Expansion on Thursday, November 16th. The expansion has a 10% discount until November 27th. ... Archaeo-Engineers: Added +1 Scientist Capacity Galactic Force Projection: Reworked, now increases Influence from Power Projection by 2, gives +1 Commander ..., Console is several updates behind the PC version of Stellaris, so in several many months console will see the change too. ... Just make a lot of menacing corvettes, arm them with ancient nano missiles and pulse armor. Take Archaeo-Engineers and the Rubricator, enact Volatile Explosives edict, No Retreat doctrine, and give it a Admiral with ..., Auto-designed ships and those designed by the ship role button will now only equip archaeo-components if your empire has the Archaeo-Engineers AP. You can now hotjoin an MP game to control the Daemonic Incursion. BALANCE. The Khanate Successor origin now unlocks raiding bombardment. Fallen Empire starting rulers are now level 10., Feb 13, 2024 · I just don't waste them on things that gets destroyed easily all the time. :) Some designs with them i consider pretty much meta against several things, not everything, but i feel like in at least 1/3 of my runs i end up using Archaeo stuff with the perk. I guess personal preferences., Yes with Archaeo-Engineers No Deluge Machine Yes Yes Please correct me if I got anything wrong. Share Add a Comment. Sort by: Best. Open ... A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio., Examples. activate_ascension_perk ap_evolutionary_mastery. Copy. This command activates the 'Evolutionary Mastery' ascension perk. activate_ascension_perk ap_voidborn. Copy. This command activates the 'Voidborne' ascension perk. See all Commands., Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers., A leader is a named character that leads a significant part of the Empire, as a Commander, Official or Scientist. Leaders can also be appointed to the council in addition to and concurrent with their regular assignments. Gestalt Consciousness empires use nodes rather than council leaders. The name of a leader can be changed at any time by ..., The Archaeo Engineers and it's associated research looks good. But I haven't played it yet. ... A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online. Got Shallash in my save., A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online. Can the Zroni Storm Caster with Archaeo-engineers upgrade entirely destroy fleets if it takes them 100 days to engage in combat? ..., 24x energy output (350 ~ 10000) 24x minerals output (350 ~ 10000) Grant large minor artifacts reward (100, 200, or 300) The Yuht Empire is quite a mysterious precursor that mainly gives advantages ..., These rare AI personalities provide unique challenges in Stellaris. −20% Claim influence cost. −20% Starbase influence cost. In the early game, one of the most useful perks a player can choose ..., How to unlock the Arcana achievement. First, you need the Society research Arcane Deciphering to reverse engineer Minor Artifacts from Archaeology sites. After that, go to the Traditions and ..., The problem is that I have a hard time finding many ascension perks which are worse than Archaeo-Engineering. Here's what it does: Archaeo-Weapons deal 33% more damage Institute of Archaeostudies provides 2 extra jobs (so a bit extra science and +1 artifacts/month provided you have a Relic World) all Archaeo Utility Components get a bit better, Lowered base Minor Artifact storage capacity to 2,000. The Facility of Archaeostudies increases this by 1,000 or by 3,000 if the Archaeo-Engineers AP is taken. A synthetically ascended empire should no longer refer to their own pops as having owners. Added a new description to the Broken Shackles Homecoming event if the world is a tomb world., Stellaris. Stellaris: Suggestions. Archaeo-engineer actually a crisis build. Thread starter tanny; Start date Dec 18, 2023; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive's User Agreement. ..., They're strong especially in midgame if you take archaeo engineers perk. I had a game running that and the rubricator. The AMB's lack of minimum range on the L slot gives it a good range of versatility and can work well before long range battleship fleets become standard., A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online Fallen Empire does an oopsie - a tale in 4 parts, A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online. Master of Puppets (Comic) 7. upvotes ... Archaeo-Engineers hidden event unlock for Terminal Egress upvotes ..., Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers., 予備的なリリースノートは来週の火曜日、最終的なリリースノートはリリースと同時の木曜日に公開する(16日予定の通常の開発日記の代わりだ)。. 次回の開発日記は11月23日とのこと。. 「Stellaris」開発日記#322が公開されていましたので、その内容をご ..., This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system-spanning constructs. It also adds 4 optional crises to match the power of these megastructures, complete with their own lore for you to discover, thus keeping ..., 110. Reply. Award. meninminezimiswright. • 5 mo. ago. If you fill all six defense slots with ancient Armour, it will have more defense points, than tier V Armour and shields, assuming you put them 50/50. All ancient buildings are worth the perk. Ancient PD and Flak the best in the game., Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers., Description. Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed. ---. Save compatible. ---. I am stepping back from modding. If anyone wishes to take it over I highly encourage them to join Stellaris Modding Den [discordapp.com]., Astral Planes and the Stellaris 3.10.0 "Pyxis" update are releasing this Thursday, November 16th. Today we've got the preliminary changelogs for your enjoyment. ... Archaeo-Engineers AP now gives +1 Scientist Capacity; Aristocratic Elite no longer has +20% Governor XP gain, but instead gives a 20% chance for leaders to have a bonus positive and ..., Recently got back into stellaris with galactic paragons and uni over. Loving it to death again, new patch/DLC is awesome. Enjoying crusader spirit and making vassals, even if lacking overlords currently. With that said, I am loving the new minor artifacts tech, and loving archaeo-engineering even if I hear it is middling., First, you're vastly underestimating the impact. It's a 25% boost to all physics research from researchers, or +50% with the Archaeo-Engineering ascension, because it's an addition of +1 physics to the base job output. All modifiers- including planet modifiers or science ship boost- are applied to the boost., Lets break down every Stellaris Ascension Perk. Lets make a tier list! Lets dive in!Get your own Montu Merchandise: https://montuplays.com/Tier List Playlist...